Job openings CG SUPERVISOR (GAME CINEMATICS)
We are looking for extensive experience in game cinematics, high-end VFX or a similar CG production environment, a strong understanding of the complete CG pipeline and the ability to evaluate work both artistically and technically across departments. Strong visual judgement, communication skills and confidence working under production deadlines are essential.
Experience with Maya, Houdini and renderers such as Arnold, Karma or RenderMan will be an advantage. Familiarity with Unreal Engine is also a plus. Scripting knowledge and experience collaborating with Pipeline TDs on production-driven tools and R&D are welcome.
Experience in game cinematics, AAA productions or high-end VFX is strongly preferred.
You will be responsible for:
translating the creative direction set by the Director and Art Director into a consistent visual and technical approach,
working with the Head of CG, Art Director and Department Leads to maintain quality across assets and shots,
leading shot and asset reviews and providing clear, actionable feedback,
acting as the final internal quality checkpoint before Director and client reviews,
identifying pipeline and production risks early and recommending effective workflows and technical solutions,
supporting producer-led bids and scheduling by providing expert assessments of technical complexity, production risks and resource requirements.
Open vacancies
1Work type
Remote work, Onsite work, Hybrid workJob position
Senior CG Supervisor