Requirements
- Strong programming skills in C++.
- In-depth understanding of Unreal Engine’s architecture, editor tools and APIs.
- Experience with Perforce (version control).
- Proven ability to develop scalable, maintainable backend or pipeline tools.
- Familiarity with RESTful APIs, database systems, or server-side logic.
- Solid understanding of real-time asset pipelines and team workflows.
- Great communication in English (spoken and written).
ADDITIONALLY SCORED
- Experience with Rez (environment/package management)
- Experience with Python.
- Experience integrating creative tools with DCCs like Maya, Blender, or Houdini.
- Interest in procedural content generation, simulation tools, or virtual production.
Ready to level up tools and pipelines for real-time production?
Apply now with your resume, GitHub or portfolio. Feel free to include any relevant tools, code samples or tech experiments you’ve worked on.