Houdini Technical Director (Procedural Tools & Pipeline)

Warszawa / Remote work · DEV

Job openings     Houdini Technical Director (Procedural Tools & Pipeline)

Online interview
Houdini Technical Director (Procedural Tools & Pipeline)

Platige Image is looking for a highly skilled Houdini Technical Director to join our Development Team. You’ll work closely with artists to design efficient systems for content creation and help integrate Houdini-based solutions into our pipeline, enabling them to work faster and smarter. If you are ready to tackle Houdini challenges everyday, do not hesitate and apply!

Requirements


Expert-level proficiency in Houdini, including SOPs, VEX, VOPs, LOPs and procedural modeling/simulation.
– Proven experience developing robust, reusable tools and digital assets (HDAs).
– Strong understanding of simulation systems (particles, fluids, destruction, pyro, etc.).
– Comfortable with scripting in Python and working with APIs.
– Ability to collaborate with both technical and artistic team members.
– Experience working in high-end pipelines for film, games, cinematics, or real-time projects.

ADDITIONALLY SCORED
– Experience with USD, Solaris, Arnold.
– Familiarity with Maya, Unreal Engine and real-time pipeline integration.
– Knowledge of pipeline tools like Rez, version control (Perforce) and asset management.

Excited to drive the future of procedural production?
Apply now with your resume and portfolio. Show us your tools or anything you've built that you're proud of.

Responsibilities


– Design and build procedural tools and systems in Houdini for VFX, environments or asset generation.
– Work closely with artists to troubleshoot scenes, optimize networks, and improve efficiency.
– Create artist-friendly HDAs, shelf tools, and pipeline integrations.
– Collaborate with pipeline developers to connect Houdini to the broader DCC ecosystem.
– Define and maintain best practices for Houdini workflows across teams.

Offer


– We are an experienced studio setting new standards for animation, CG, and VFX. Always one step ahead, focusing on the highest quality and artistic value of executed projects.
– We take part in various attractive projects commissioned by the biggest companies in the world (e.g. Netflix, Ubisoft, SONY, CD PROJEKT RED, Burberry, HBO, Warner Bros).
– You will have a chance to work in a booming industry with cutting-edge technologies.
– You will receive a competitive salary based on your experience and access to professional courses for mastering your skills.
– We are located in green surroundings in Fort Mokotów (Warsaw, Poland), but it’s up to you where your office is! It’s worth to notice that we are working in the CET/CEST time zone.
– Our health is looked after by private medical care and we are staying fit with a sports card (Multisport).
– For a good start of work-day, we serve breakfast in the studio for our employees.
– And you can come to the studio with your dog-friend!

Work type

Remote work
Onsite work: Warszawa

Department

DEV

Share this Job

   

Warszawa

Recruitment powered by tomHRM