Requirements
- A minimum of 4 years of experience in rigging in any 3D environment proven by demo-reel is a must.
- Advanced knowledge of Maya, Unreal Engine, and MetaHuman.
- Experience in Python and / or C++.
- A general technical / math background, including programming, scripting, and software development.
- Deep understanding of character design and animation as it relates to rig development.
- Good problem-solving abilities and attention to detail.
- Great communication skills, self-motivation and ability to work within a team.
- Good knowledge of English is required.
ADDITIONALLY SCORED
- Any experience in muscle or cloth simulation in Maya (nCloth, Syflex, Qualoth), Ziva is a big plus.
- The ideal candidate is able to learn fast about the technical side of hi-end character animation and rigging.
- A Technical Degree.