Senior Rigging Artist - Freelance

Warszawa / Remote work

Job openings     Senior Rigging Artist - Freelance

Senior Rigging Artist - Freelance

Platige Image’s Cinematics Team is looking for a Senior Rigging Artist to support the studio in creating character rigs and animation tools for high-end rendered shots for our upcoming projects. The ideal candidate will have strong skills in rigging, scripting, and software development.

This is a freelance position running from February through the end of May, and it can be performed on-site at our Headquarters in Warsaw or remotely.

If you are interested, don’t hesitate, come join us!

Requirements


- A minimum of 4 years of experience in rigging in any 3D environment proven by demo-reel is a must.
- Advanced knowledge of Maya, Unreal Engine, and MetaHuman.
- Experience in Python and / or C++.
- A general technical / math background, including programming, scripting, and software development.
- Deep understanding of character design and animation as it relates to rig development.
- Good problem-solving abilities and attention to detail.
- Great communication skills, self-motivation and ability to work within a team.
- Good knowledge of English is required.

ADDITIONALLY SCORED

- Any experience in muscle or cloth simulation in Maya (nCloth, Syflex, Qualoth), Ziva is a big plus.
- The ideal candidate is able to learn fast about the technical side of hi-end character animation and rigging.
- A Technical Degree.

Responsibilities


- Create and fix rigs of characters and objects for the project.
- Work closely with the Animation Team to generate intuitive and responsive rigs that meet our animators’ needs.
- Support the Rigging Team in producing technical standards and solve pipeline issues (assuring that the built rigs are pipeline friendly!).
- Write tools using Python/C++ to improve rigs and support Animators.

Work type

Remote work, Hybrid work
Onsite work: Warszawa

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