Requirements
- Min. 5 years of professional experience in the real-time FX or games industry.
- Solid experience in a lead role.
- AAA production or high-end cinematic experience.
- Excellent expertise in Unreal Engine, with a deep mastery of the Niagara VFX system.
- Working knowledge of Houdini (for baking simulations and creating VDBs/flipbooks for UE) along with a deep understanding of all aspects of real-time 3D and VFX pipeline steps.
- Ability to work under tight deadlines.
- Very good interpersonal skills and ability to work collaboratively with other artists and teams.
ADDITIONALLY SCORED
- Experience with Unreal Engine Blueprints, HLSL, or Maya.
- Experience with Python scripting.
- Ideally based in the European time zone (no more than 2 hours difference from CET).