Wymagania
- At least 5 years of experience in surfacing and texture painting with a strong focus on human skin, cloth and hard-surface assets
- At least 1 year of experience in a lead role
- Proficiency in Substance Painter, Maya, Arnold and Photoshop
- Strong communication and leadership skills
- Ability to provide constructive feedback on artists’ work
- Ability to work under tight deadlines
- Fluency in English
ADDITIONALLY SCORED
- Experience developing assets in Unreal Engine
- Working knowledge of Zbrush
- Familiarity with ShotGrid (now Flow)
- Based in the European time zone (no more than 2 hours difference from CET preferred)
Candidates for the Surfacing Project Lead role should include a portfolio in their application.